top of page
Search

CORVID-19 and Updates

We here are Moongoose Games are carefully monitoring the developing situation with CORVID-19. As some of you might already know Moongoose Games is our capstone game design project. Our university has been fully shut down with no more in-person instructions which makes meeting each other in person now to discuss IGC issues a bit of a challenge. We are all social distancing right now with no signs of sickness in the group, but we are none the less taking precautions. We are using all options available to us to stay in touch with each other to finish IGC.


We would like to take this opportunity to sincerely thank everyone who has shown an interest in Intergalactic Cook-Off. It’s the support from people like you that drives us to improve. We would also like to thank all of our playtesters for their input on the games mechanics and for finding bugs. We are hard at work figuring out what went wrong and how to fix all of the issues that are currently popping up.


In the meantime, while we get reorganized, we’d like to showcase our second planet Kalahar! Kalahar is home to an elaborate system of underground rivers, but the surface of the planet is a lonesome mesa of stone and clay. The native wildlife has developed to live in these harsh conditions making the foods found here extra hearty. Kalahar is famous for their Primplot wine with hints of charred Kalaharian herbs and juicy primplot. This is also the home of chef Zara. She has a vast knowledge of the native delicacies of Kalahar and an even broader expertise with galaxy wide cooking techniques.


We hope you look forward to meeting Zara in the demo of Intergalactic Cook-Off! Which will be released on April 2nd!

Look forward to hearing more about IGC soon! You can stay in touch with us on our Twitter page @moongoosegames where we post regular updates about the development of IGC and you can now find a *secret* demo of IGC on our itch page! Password is GooseGang. Have fun!


2 views0 comments

Recent Posts

See All

Game Demo Today!

Wow! The time really flies when you're crunch coding for 9 hours! We're just working out the last bugs for our build today and then our demo will be live on our itch page ! In the mean time! If you a

bottom of page